Student
Practice writing, understand the proposal, send an essay, and use feedback to keep improving.
Source-board framingIMAGINIE · LEAD PRODUCT DESIGN · 90 DAYS
I led product design and UX for a SaaS e-learning platform where students practiced writing and teachers corrected essays.
01 / THE CONTEXT
Imaginie was a SaaS e-learning platform for students and teachers. The product needed to support a student practicing an essay and a teacher reviewing that work, while still connecting both experiences to the business behind the platform.
My role covered product design and UX from ideation through continuous improvement. I worked across UX strategy, research, growth, and customer experience initiatives, using the product experience as the place where user needs and business goals met.
Practice writing, understand the proposal, send an essay, and use feedback to keep improving.
Source-board framingReview essays, mark criteria, write notes, and complete a correction that students can learn from.
Source-board framing02 / RESEARCH
The archived project material shows a broad research cycle: personas, product benchmark, information architecture, user story mapping, business model canvas, interviews, and user testing.

03 / FROM EVIDENCE TO JOURNEY
User flows and solution maps helped connect the student experience to the operational work behind correction. They made the journey discussable before it was polished into a final interface.


04 / VALIDATE BEFORE POLISH
The source board names the sequence directly: low-fidelity wireframe prototypes, user testing, visual design, and interaction design. That progression kept the work grounded in the behavior the platform needed to support.


05 / PRODUCT DIRECTION
The final direction brought the platform’s pieces closer together: student practice, teacher correction, and the feedback that connects one attempt to the next.


